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The Repopulation Player Housing Details

The Repopulation’s player housing feature has been unveiled in an update to the game’s official website. As the update explains, housing seems to be making a comeback in contemporary MMOs, though developers are often having to choose between instanced or open-world player housing.

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This won’t be the case for The Repopulation, however, as Above and Beyond Technologies will look to implement instanced player housing, open-world player housing, and even player city housing.

Get the complete finished details over at the official The Repopulation website.

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Guild Wars 2 : Making Guilds Better

Guild WarsI see guilds constantly fighting for new members in chat, bragging about having banks, banners, and even the numbers of their active players.  They all want you to join them.  You can join multiple guilds, which is a great way to expand your resources for finding dungeon groups, but you can only represent one guild at a time.  This means you can only gain influence for the guild you represent.  Guilds have started to fight for that, by offering weekly prizes in a drawing where only representing players may join.

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World of Warcraft : Blizzard open tagging

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In an interview over at GameSpy, Blizzard’s lead content designer Ion Hazzikostas explains why Blizzard hasn’t adopted the full open-tagging feature for World of Warcraft found in a number of high-profile MMOs such as RIFT and Guild Wars 2.

Open tagging, of course, refers to the ability to earn kill credit and experience simply for doing X% of damage to an enemy, regardless of whether or not you first tagged it or not. In World of Warcraft, the first player to tag an enemy gets full experience and credit, though Blizzard has made some exceptions recently for named quest targets and world bosses (tagged by your own faction).

“Part of the concern with open, free-for-all, open-tapping is that a lot of the game becomes more about tapping everything and tagging everything a little bit, especially when other players have already tapped them” he said. “Thirty seconds later, your quest completes because the other people killed them all. That’s not an ideal way to feel like you’re engaging in combat.”

Find out more about World of Warcraft.

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PlanetSide 2 Going to Competitive Gaming With Major League Gaming.

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Sony Online Entertainment LLC (SOE), and Major League Gaming (MLG), the world’s largest eSports league, today announced a robust partnership to introduce PlanetSide®2 to MLG’s burgeoning competitive gaming audience. The year-long collaboration will span all of MLG’s properties including original broadcast programming, online competition and presence at MLG events.

 

Over the next few months, the PlanetSide 2 and MLG teams will work closely to develop ideal competitive gameplay features and settings to showcase the massively multiplayer online first-person shooter (MMOFPS). With MLG’s consult and significant community involvement, SOE has committed to creating a long-term eSports initiative within PlanetSide 2 that will highlight an exceptional massively multiplayer competitive gaming experience.

 

Additionally, SOE and MLG will collaborate to create original programming to air on the MLG network at www.majorleaguegaming.com and www.Twitch.tv/Team/MLG. Details and a complete broadcast schedule will be released in the coming weeks. PlanetSide 2 players around the globe will soon after be able to compete via MLG’s GameBattles online competition site. Additionally, PlanetSide 2 gaming stations will be featured at MLG’s first Pro Circuit event of 2013 — the Winter Championship in Dallas, Texas, from March 15-17.

PlanetSide 2 players are extremely loyal to their chosen Empires and when it comes to battling, they are beyond competitive and truly enjoy the in-game rivalries, so it was the natural next step for us to bring PlanetSide 2 to the most competitive eSports organization,” said John Smedley, President, Sony Online Entertainment. “We’re excited for this opportunity to work with MLG and are confident that their competitive gaming expertise can turn PlanetSide 2 into a premiere eSports platform, allowing us to extend the game experience and deliver new ways for players to interact with other players and the broader community, while helping to further diversify and grow our audience.”

“From the first time I played PlanetSide 2, I knew that it made sense for the MLG community,” said Sundance DiGiovanni, CEO and co-founder of Major League Gaming. “I am excited to introduce the game to our audience and to see how it evolves along with the growing and evolving eSports landscape.”

From the partnership, MLG and PlanetSide 2 fans could have greater access on the game through the actual community-driven programming, GameBattles and Pro Circuit occasion presence. Launched throughout November 2012, PlanetSide 2 is often a free-to-play title containing set the brand new standard for first-person shooters. PlanetSide 2 provides an unparalleled gaming expertise where players struggle in massive conditions alongside and against a huge number of others engaging throughout intense air and ground combat that spans the nonresident planet of Auraxis. Players join certainly one of three Empires — Terran Republic, New Conglomerate or perhaps Vanu Sovereignty — to fight in an epic war regarding ultimate control and territory domination. To play PlanetSide only two now, visit: http://www.PlanetSide2.com