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World of Warcraft 6.0.2 Class Nerfs

October 17

Character Undelete

Players are now able to undelete their characters.
Details on eligibility and limitations of the undeletion system can be found in the blog titled: New Feature Incoming: Undelete Character.

Class Balancing

Note: All class balancing changes below will require a realm restart to take effect.

Druid
General
Ferocious Bite’s damage has been increased by 12%.
(Feral) Moonfire’s damage has been increased by 12%.
Shred’s damage has been increased by 12%.
(Feral, Cat Form) Thrash’s damage has been increased by 12%.
Feral
Rake’s damage has been increased by 12%.
Rip’s damage has been increased by 12%.
Swipe’s damage has been increased by 25%.
Hunter
General
Arcane Shot’s damage has been increased by 15%.
Cobra Shot’s damage has been increased by 15%.
Explosive Trap’s damage has been increased by 15%.
Kill Shot’s damage has been increased by 15%.
Multi-Shot’s damage has been increased by 30%.
Steady Shot’s damage has been increased by 15%.
Marksmanship
Aimed Shot’s damage has been increased by 15%.
Chimaera Shot’s damage has been increased by 15%.
Survival
Black Arrow’s damage has been increased by 15%.
Explosive Shot’s damage has been increased by 15%.
Serpent Sting’s damage has been increased by 15%.
Hunter Pets
Hunter Pets now inherit 60% of the Hunter’s Attack Power (up from 33%).
Talents
A Murder of Crows’ damage has been increased by 80%.
Barrage’s damage has been increased by 15%.
Dire Beast’s damage has been increased by 15%.
Exotic Munitions’ damage has been increased by 15%.
Focusing Shot’s damage has been increased by 15%.
Glaive Toss’ damage has been increased by 15%.
Powershot’s damage has been increased by 15%.
Mage
General
Frostfire Bolt’s damage has been reduced by 20%.
Fire
Fireball’s damage has been reduced by 20%.
Inferno Blast’s damage has been reduced by 20%.
Pyroblast’s damage has been reduced by 20%.
Frost
Brain Freeze now increases the damage of Frostfire Bolt by 85% (up from 25%).
Frostbolt’s damage has been increased by 20%.
Frozen Orb’s damage has been increased by 20%.
Ice Lance’s damage has been increased by 20%.
Water Elemental
Water Jet’s damage has been increased by 20%.
Waterbolt’s damage has been increased by 20%.
Talents
(Frost) Frost Bomb’s damage has been increased by 25%.
(Frost) Ice Nova’s damage has been increased by 25%.

Monk
General
Blackout Kick’s damage has been increased by 20%.
Jab’s damage has been increased by 20%.
Rising Sun Kick’s damage has been increased by 20%.
Spinning Crane Kick’s damage has been increased by 20%.
Tiger Palm’s damage has been increased by 20%.
Windwalker
Fists of Fury’s damage has been increased by 20%.
Talents
Chi Explosion’s damage has been increased by 20%.
Rushing Jade Wind’s damage has been increased by 20%.
Xuen, summoned by Invoke Xuen, the White Tiger now inherits 60% of the Monk’s Attack Power (up from 33%).
Paladin
General
Crusader Strike’s damage has been increased by 20%.
Hammer of Wrath’s damage has been increased by 20%.
Judgment’s damage has been increased by 20%.
Retribution
Divine Storm’s damage has been increased by 20%.
Exorcism’s damage has been increased by 20%.
Templar’s Verdict’s damage has been increased by 20%.
Talents
(Retribution) Final Verdict’s damage has been increased by 20%.
Warlock
General
Corruption’s damage has been reduced by 10%.
Shadow Bolt’s damage has been reduced by 20%.
Demonology
Chaos Wave’s damage has been reduced by 20%.
Doom’s damage has been reduced by 20%.
Hand of Gul’dan’s damage has been reduced by 20%.
Soul Fire’s damage has been reduced by 20%.
Touch of Chaos’s damage has been reduced by 20%.
Talents
(Demonology) Demonbolt’s damage has been reduced by 30%.
Warrior
Fury
Bloodthirst’s damage has been reduced by 17%.
Raging Blow’s damage has been reduced by 17%.
Wild Strike’s damage has been reduced by 17%.

Class Bug Fixes

Druid
Feral
Rake’s Bleed effect should now always be applied to the target if the initial hit lands.
Talents
Incarnation should no longer cause Druids to drop out of travel forms (like flying) when the effect wears off.
Mage
Frost
Resolved an issue where the Brain Freeze effect would sometimes not be used up when casting Frostfire Bolt.
Paladin
Holy
Holy Radiance should now be correctly healing 6 allies that are within range.
Rogue
Talents
Cloak and Dagger should no longer incorrectly increase the range of Ambush, Garrote, and Cheap Shot while Shadow Dance is active.

World Environment

Creatures
High Marshal Twinbraid should now be able to hit Horde players with explosions again.
Ishi’s Corrupted Slash debuff should now be working correctly again.
Krakkanon’s knockback abilities should be working correctly again.
Sra’thik Drone and Sik’thik Venomspitter should now be able to use their Caustic Spray ability again.

Quests

Infiltrating the Black Temple: Resolved an issue where Ashtongue Primalist can cause Warlocks to become permanently stunned.
Noodle Time and Noodle Time: Bonus: Resolved an issue where customers were not sitting correctly and not getting up from their seats.

Raids, Dungeons, and Scenarios

Raids

Siege of Orgrimmar
Thok the Bloodthirsty should now be dropping Tier armor tokens for the correct difficulty level.
Throne of Thunder
Damage of Vampiric Cave Bat’s Drain the Weak ability now triggers at a lower health threshold.
Nest Guardians’ Screech ability should correctly apply a stacking debuff on players once more on Heroic difficulty.
Durumu the Forgotten should no longer be targeting the same player repeatedly with Lingering Gaze.
Quet’zal, the Stormcaller’s Frost Spike knockback should now be working correctly on Heroic difficulty.
Resolved a number of issues with boss abilities that were not working correctly on the Twin Consorts encounter.
Heart of Fear
Amber-Shaper Un’sok: Amber Monstrosity’s health has been reduced to a more reasonable amount.
Grand Empress Shek’zeer: Corrupted Dissonance Field’s damage has been toned down.
Dragon Soul
[Requires a realm restart.] Searing Plasma’s heal absorption effect has been reduced to a more reasonable amount.
Firelands
[Requires a realm restart.] Magma Flow’s damage from Volcanos during the Lord Rhyolith encounter has been toned down to a more reasonable amount.
Icecrown Citadel
[Requires a realm restart.] Damage dealt by the cannons in the Gunship Battle now scales with the player’s item level.
[Requires a realm restart.] Sindragosa’s Chilled to the Bone damage has been reduced to a more reasonable amount.
[Requires a realm restart.] The Lich King: Harvest Souls’ damage has been toned down to a more reasonable amount.
Trial of the Crusader
[Requires a realm restart.] Snobolds’ Fire Bomb damage has been toned down to a more reasonable amount.
[Requires a realm restart.] Damage of Gormok the Impaler’s Impale ability has been toned down to a more reasonable amount.
[Requires a realm restart.] Damage of Dreadscale’s Burning Bile ability has been toned down to a more reasonable amount.
Ulduar
Flame Leviathan: Damage dealt by the vehicles now scales with the player’s item level.
Constrictor Tentacle’s damage has been reduced to a more reasonable amount.

Dungeons

Mogu’shan Palace
Kargesh Highguard’s Hurl Shield ability should now work properly.
The Stonecore: High Priestess Azil’s Force Grip ability has been temporarily disabled.
[Requires a realm restart.] Utgarde Pinnacle: Skadi the Ruthless should require 3 harpoons to knock them off their mount once more.

Scenarios

[Requires a realm restart.] Arena of Annihilation: Reduce the damage of Little Liuyang’s Fireball to a more reasonable amount.
Brewmoon Festival: Resolved an issue where Li Te’s Water Shell was not popping when they are brought to a Waterspout.

Battlegrounds and Arenas

Warsong Gulch: Capturing a flag should award reputation once more.
Resolved an issue that could cause Mages and Hunters in an Arena match to incorrectly drop out of Invisibility or Camouflage.

Items

Bloodsoaked Chitin Fragment’s Bloodseeker’s Fury effect has been toned down to a more reasonable amount.
Dripping Willow’s damage-over-time effect should no longer remove Frost Fever from the target.
Soothing Talisman of the Shadopan Assault now restores a more reasonable amount of Mana.
[Requires a realm restart.] The Twin Blades of Azzinoth’s set bonus now gives a more reasonable bonus to Haste.
[Requires a realm restart.] Variable Pulse Lightning Capacitor’s Electrical Charge effect should no longer be dealing an excessive amount of damage.
Resolved an issue that could cause Raid Finder, Heroic, and Mythic items from Siege of Orgrimmar to become Normal quality items.

Bug Fixes

Resolved an issue where players were taking more damage than intended while under a mind control effect.
Resolved an issue where Boosted Characters were unable to learn some Talents.
Resolved an issue where favorited mounts in the Mount Journal may not display the favorite status properly.