Posted on

Dragon Age: Inquisition : Free Multiplayer Expansion Coming

Dragon Age Online

Dragon Age: Inquisition players can celebrate this coming Tuesday, May 5th with the addition of a free multiplayer expansion for all platforms to the game. Included in the expansion are three new agents and a new map, the Ferelden Castle. The Bioware team will be on hand on Tuesday with a special live stream to show off the new expansion DLC.

Posted on

MapleStory 2 – Three PvP Forms are coming.

Maple Story 2

MapleStory 2 will be entering its first phase of its Korean closed beta testing later this month. Included in the CBT will be three forms of PvP: 1v1, Free-for-All and Shadow World. MapleStory 2’s first round of beta testing will run from January 21st to January 25th.

  • 1v1 allows players to battle one another endlessly
  • Free for All rewards the player with the most kills in a match
  • Shadow World pits players against one another and against monsters to score items found nowhere else in the game
Posted on

EVE Online : Proteus Update Released

Proteus

The EVE Online Proteus update has been deployed and players can now begin exploring the changes made to the game in the form of graphical enhancements, new mining locations, rebalanced recon ships and more.

  • Asteroid field effects bring pulverized rocks, dust particles, light rays and other atmospheric beautifications to the raw materials that help build the EVE universe

  • High end exploration sites offer hazards, traps and lucrative rewards for veteran explorers

  • 10 more groups of modules are streamlined and simplified to maintain the sophistication of EVE without overdone complexity

Posted on

Final Fantasy XIV: A Realm Reborn : Dreams of Ice

078576543476Square Enix has announced that the latest update, “Dreams of Ice”, will launch across all Final Fantasy XIV: A Realm Reborn servers. Players will be able to check out the Ninja and Rogue as well as a pair of new dungeons, new real estate options and more.

Check out the full patch notes on the Final Fantasy XIV: A Realm Reborn site.

Posted on

Charity Pet Raises $2.31 Million for Sandy Hurricane Victims

blizzardBlizzard Entertainment has announced that World of Warcraft players raised over $2.3 million to be donated to the American Red Cross to assist victims of Hurricane Sandy. The money was raised through sales of the Cinder Kitten in-game pet. 100% of the cost of the Cinder Kitten was donated to the ARC.

 

385217_10151311183059034_1225883941_n

Read more on the World of Warcraft community site.

Posted on

PlanetSide 2 List of Changes for Next Update

Happy New Year, I hope you all had a great 2012 and are having an amazing start to 2013. On the Planetside 2 we had a pretty **** fantastic 2012, but we’re looking forward to even bigger and better things in 2013! I’ve said before that while 2012 was the year that Planetside 2 launched, 2013 is the year when we’re opening up the afterburners and aiming for the stars. After a well earned rest the team is energized and ready to get back to  fixing bugs.ps2tankmain1

  • General performance increases, particularly for lower end GPUs

  • Experience (XP) system enhancements:Server transfer token available in Depot

    • Dynamic XP system for player kills, players who have more kills on their current life are worth more XP. Freshly spawned players will be worth a fraction of the current kill reward.
    • Partial damage XP for dealing damage to vehicles that you don’t end up killing
    • Population XP / Resource bonus moved over to continent population instead of global
    • Better display of XP sources for things like defensive bonuses & population bonuses
    • Rebalancing of XP rewards to help support tasks
  • UI changes to emphasize score per minute as a primary metric of player comparison

  • Sortable columns on outfit management & addition of “last online” column

  • New weapon type for all empires: SMG

  • Short period of invulnerability will be added to freshly spawned / revived players – breaks upon game actions such as entering a vehicle or using a weapon.

  • Dynamic / player configurable colors for minimap & overhead indicators for enemies, friendlies, and squads within a platoon

  • New Hot Spot system that displays where active fights are occurring on the map

  • New spawn buildings with more exits, protected balconies and easy roof access to make them less campable.

  • Tunnel systems for amp and tech facilities to give access from spawn rooms to interior of bases and base walls without having to go above ground.

  • Making MAXes render more reliably at long distances for players in vehicles

  • AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS.

  • Fixes to missiles so that they more reliably detonate and actually blow stuff up

  • Air vehicle weapon tweaks

  • Increases to reload speed for certain HE ground vehicle weapons

  • And of course… lots of bug fixes