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Blizzard Art Book to Debut Tonight

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Blizzard Entertainment and Art Nucleus have announced that tonight will mark a special exhibition of works from the forthcoming “Art of Blizzard Entertainment” book. The California event will mark the first time the book can be purchased.

Gallery Nucleus is having a book launch and art exhibit for the release of “The Art of Blizzard Entertainment”. During the opening reception, January 12, 2013 / 7pm-11pm, several of the artist featured in the book will be here to speak with attendees and sign books. Gallery Nucleus is the first place fans can purchase a copy of the new art book. We are also releasing four official “Blizzard” prints for a limited time. Fans who can’t make it to the opening but want a signed copy can order on the website. I hope this piques your interest enough to let your members know about this exciting event. Thank you for your time and have a wonderful weekend.

Find out more about the event on the Gallery Nucleus site.

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PlanetSide 2 List of Changes for Next Update

Happy New Year, I hope you all had a great 2012 and are having an amazing start to 2013. On the Planetside 2 we had a pretty **** fantastic 2012, but we’re looking forward to even bigger and better things in 2013! I’ve said before that while 2012 was the year that Planetside 2 launched, 2013 is the year when we’re opening up the afterburners and aiming for the stars. After a well earned rest the team is energized and ready to get back to  fixing bugs.ps2tankmain1

  • General performance increases, particularly for lower end GPUs

  • Experience (XP) system enhancements:Server transfer token available in Depot

    • Dynamic XP system for player kills, players who have more kills on their current life are worth more XP. Freshly spawned players will be worth a fraction of the current kill reward.
    • Partial damage XP for dealing damage to vehicles that you don’t end up killing
    • Population XP / Resource bonus moved over to continent population instead of global
    • Better display of XP sources for things like defensive bonuses & population bonuses
    • Rebalancing of XP rewards to help support tasks
  • UI changes to emphasize score per minute as a primary metric of player comparison

  • Sortable columns on outfit management & addition of “last online” column

  • New weapon type for all empires: SMG

  • Short period of invulnerability will be added to freshly spawned / revived players – breaks upon game actions such as entering a vehicle or using a weapon.

  • Dynamic / player configurable colors for minimap & overhead indicators for enemies, friendlies, and squads within a platoon

  • New Hot Spot system that displays where active fights are occurring on the map

  • New spawn buildings with more exits, protected balconies and easy roof access to make them less campable.

  • Tunnel systems for amp and tech facilities to give access from spawn rooms to interior of bases and base walls without having to go above ground.

  • Making MAXes render more reliably at long distances for players in vehicles

  • AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS.

  • Fixes to missiles so that they more reliably detonate and actually blow stuff up

  • Air vehicle weapon tweaks

  • Increases to reload speed for certain HE ground vehicle weapons

  • And of course… lots of bug fixes

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WoW Mists of Pandaria : Patch v5.2 Teaser Trailer Released

Blizzard Entertainment has released a brand new trailer to show off some of the locations and denizens that players will encounter when the World of Warcraft: Mists of Pandaria v5.2 patch goes live. Check it out and let us know what you think in the comments!

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Wizard101 : A Childs Game? No it is not

Now, before anyone gets their knickers in a knot wondering if I’m going to harangue on the sore losers (and you must admit there were some) in the announcement thread for whining about Pirate101 winning the Game of the Year, rest easy. I’m not going to do that. There has been plenty said on the subject in that particular thread and in Victor’s excellent take on the reaction. So, realistically and proverbially, “Nuff said.”

 

What I do want to talk about is a more general attitude of many gamers to dismiss games like those made by KingsIsle as “simplistic” and as “just kids’ games” and other such generalized statements. You see, it’s not just Pirate101 that is accused of being such but so is its stable mate, Wizard101. In fact, being the older of the siblings, W101 has had these charges leveled at it for four years now.

Many players seem eager and unwilling to even look at a game if it is tagged as family- or child-friendly. In fact, I will go one step further and say that any game sporting either of those tags is summarily dismissed by a lot of folks as even being worthy of inclusion on a site like ours.

Article By: Suzie Ford